Books
Long-form foundations worth owning, across research, craft and leadership.
40 items

About Face
Cooper, Reimann, Cronin & NoesselThe reference for interaction patterns when a flow gets complicated.
Advanced20hPrototyping
Articulating Design Decisions
Tom GreeverGetting design through review, handoff and rollout intact.
Intermediate7hImplementingLeading design
Atomic Design
Brad FrostFree online: the mental model most design systems still borrow from.
Beginner5hImplementing
Continuous Discovery Habits
Teresa TorresOpportunity solution trees — the sharpest tool for framing the problem.
Intermediate7hDefining
Creative Confidence
Tom & David KelleyIDEO on unblocking teams that think they aren't creative.
Beginner6hConceptualising
Design Systems
Alla KholmatovaHow systems survive contact with real delivery teams.
Intermediate6hImplementingDesignOps Handbook
Kate Battles et al.The operational scaffolding a growing team needs.
Beginner4hBuilding a design team
Discussing Design
Adam Connor & Aaron IrizarryCritique as a skill you can teach and schedule.
Beginner5hCoaching the team
Don't Make Me Think, Revisited
Steve KrugThe shortest route to spotting usability problems yourself.
Beginner4hTesting
Good Strategy Bad Strategy
Richard RumeltHow to tell a real strategy from a list of aspirations.
Intermediate9hLeading design
Grid Systems in Graphic Design
Josef Müller-BrockmannStructure for boards and layouts that feel composed, not collaged.
Advanced10hMood boarding
Handbook of Usability Testing
Rubin & ChisnellEverything operational about planning and moderating a study.
Intermediate12hTesting
INSPIRED
Marty CaganHow strong product teams decide what's worth building.
Intermediate8hLeading design
Interaction of Color
Josef AlbersThe classic on how colour behaves in context — the foundation of any palette.
Intermediate6hMood boarding
Interviewing Users
Steve PortigalHow to ask questions that surface what people actually do.
Beginner6hEmpathising
Just Enough Research
Erika HallCompact, opinionated, and the fastest way to start doing research well.
Beginner3hResearching users
Lean UX
Jeff Gothelf & Josh SeidenTurning assumptions into testable problem statements.
Beginner5hDefining
Measure What Matters
John DoerrOKRs done properly — useful when design goals need business framing.
Beginner6hLeading design
Measuring the User Experience
Tullis & AlbertThe reference for choosing and reporting UX metrics.
Advanced14hTesting
Mental Models
Indi YoungAligning what you build with how people already think.
Intermediate8hEmpathising
Observing the User Experience
Goodman, Kuniavsky & MoedA full method toolbox for planning and running studies.
Advanced16hResearching usersOrg Design for Design Orgs
Merholz & SkinnerRoles, ratios and structures for an in-house design team.
Intermediate6hBuilding a design team
Practical Empathy
Indi YoungListening deeply enough to hear reasoning, not just preferences.
Intermediate5hResearching users
Prototyping for Designers
Kathryn McElroyChoosing the right fidelity for the question you're asking.
Beginner5hPrototyping
Radical Candor
Kim ScottCare personally, challenge directly — the manager's default setting.
Beginner8hBuilding a design teamCoaching the team
Refactoring UI
Adam Wathan & Steve SchogerPractical moves that make a rough prototype look intentional.
Beginner4hPrototyping
Rocket Surgery Made Easy
Steve KrugDIY usability testing you can actually run every month.
Beginner3hTesting
Sprint
Jake KnappA five-day recipe for going from idea to tested concept.
Beginner6hConceptualising
Steal Like an Artist
Austin KleonA short, honest guide to collecting references without copying.
Beginner1hMood boarding
Talking to Humans
Giff ConstableA short field guide to getting out of the building.
Beginner2hEmpathising
Team Topologies
Skelton & PaisTeam shapes and interaction modes that reduce hand-off pain.
Intermediate7hBuilding a design team
The Coaching Habit
Michael Bungay StanierSeven questions that make one-to-ones actually useful.
Beginner3hCoaching the team
The Design of Everyday Things
Don NormanAffordances, signifiers and mapping — the concept designer's grammar.
Beginner8hConceptualising
The Manager's Path
Camille FournierWhat changes at each rung, from mentoring to running an org.
Intermediate8hCoaching the team
The Mom Test
Rob FitzpatrickHow to talk to people about their problems without leading them.
Beginner3hEmpathising
The Secret Lives of Colour
Kassia St ClairStories behind 75 shades — great vocabulary for defending a palette.
Beginner6hMood boarding
Thinking in Systems
Donella MeadowsSee the structure behind the symptom before you scope a fix.
Intermediate8hDefining
Thinking with Type
Ellen LuptonType as tone: how a typeface sets mood before a word is read.
Beginner5hMood boarding
Universal Methods of Design
Hanington & Martin100+ methods with a clear note on when each one fits.
Intermediate10hDefiningResearching users
Universal Principles of Design
Lidwell, Holden & Butler125 principles to raid when a concept needs a sharper idea.
Beginner8hConceptualising